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pause

16 March, 2023

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About

The pause event is triggered when a media element, such as an audio or video player, is paused. This event can be used to execute custom code in response to a user pausing the media playback or when the media is automatically paused due to an error or other event.

One common use case for the pause event is to implement custom controls for media playback, such as a play/pause button or a progress bar. By listening for the pause event, developers can update the UI to reflect the current state of the media playback and provide users with more interactive and intuitive controls. Additionally, the pause` event can be used to track user engagement with media content, such as monitoring how frequently users pause or skip over certain sections of a video or audio file.

Event listener

Here's an example of using an event listener for the pause event on an audio element:

HTML

<audio id="myAudio" src="my-audio-file.mp3"></audio>

JavaScript

const myAudio = document.getElementById("myAudio");

myAudio.addEventListener("pause", () => {
console.log("Media playback has been paused.");
});

Here, we have an HTML audio element with an ID of "myAudio". In JavaScript, we use the document.getElementById() method to get a reference to this element.

We then use addEventListener() to register a pause event listener on the myAudio. When the media playback is paused, the callback function specified in the event listener is executed, which logs a message to the console.

Property

You can use the onpause property of a media element to assign a function to be executed when the media playback is paused, for example:

const myAudio = document.getElementById("myAudio");

myAudio.onpause = () => {
console.log("Media playback has been paused.");
};

Here, we use the document.getElementById() method to get a reference to the HTML audio element with an ID of "myAudio". We then assign a function to the onpause property of the myAudio element.

When the media playback is paused, the assigned function will be executed, which logs a message to the console.

Inline

The onpause attribute can be used to assign a function to be executed when the pause event is fired on a media element

HTML

<audio id="myAudio" src="my-audio-file.mp3" onpause="handlePause()"></audio>

JavaScript

function handlePause() {
console.log("Media playback has been paused.");
}

Here, we have an HTML audio element with an ID of "myAudio" and an onpause property that is set to the function handlePause().

The handlePause() function is defined in JavaScript and will be executed whenever the media playback is paused. In this case, it logs a message to the console.

Using the onpause attribute can be a more concise way to assign a function to be executed when the pause event is fired on a media element. However, it has some limitations compared to using addEventListener(), such as the ability to register multiple listeners for the same event or to remove listeners at a later time.

Programmatic trigger

The pause() method can be used to programmatically pause the media playback on a media element, which will also trigger the pause event.

Here's an example of using the pause() method to programmatically pause the media playback on an HTML audio element:

HTML

<audio id="myAudio" src="my-audio-file.mp3"></audio>
<button id="pauseButton">Pause</button>

JavaScript

const myAudio = document.getElementById("myAudio");
const pauseButton = document.getElementById("pauseButton");

pauseButton.addEventListener("click", () => {
myAudio.pause();
});

myAudio.addEventListener("pause", () => {
console.log("Media playback has been paused.");
});

Here, we have an HTML audio element with an ID of "myAudio" and a "Pause" button with an ID of "pauseButton". In JavaScript, we use the document.getElementById() method to get references to these elements.

We then use addEventListener() to register a click event listener on the "Pause" button. When the button is clicked, the myAudio.pause() method is called, which pauses the playback of the audio element and triggers the pause event.

We also register a pause event listener on the myAudio element using addEventListener(). When the media playback is paused, the callback function specified in the event listener is executed, which logs a message to the console.


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Milsaware
C#, PHP, Javascript, Kotlin App Developer

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