
pause
16 March, 2023
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About
The pause
event is triggered when a media element, such as an audio or video player, is paused. This event can be used to execute custom code in response to a user pausing the media playback or when the media is automatically paused due to an error or other event.
One common use case for the pause
event is to implement custom controls for media playback, such as a play/pause button or a progress bar. By listening for the pause
event, developers can update the UI to reflect the current state of the media playback and provide users with more interactive and intuitive controls. Additionally, the pause
` event can be used to track user engagement with media content, such as monitoring how frequently users pause or skip over certain sections of a video or audio file.
Event listener
Here's an example of using an event listener for the pause
event on an audio element:
HTML
<audio id="myAudio" src="my-audio-file.mp3"></audio>
JavaScript
const myAudio = document.getElementById("myAudio");
myAudio.addEventListener("pause", () => {
console.log("Media playback has been paused.");
});
Here, we have an HTML audio element with an ID of "myAudio". In JavaScript, we use the document.getElementById()
method to get a reference to this element.
We then use addEventListener()
to register a pause event listener on the myAudio
. When the media playback is paused, the callback function specified in the event listener is executed, which logs a message to the console.
Property
You can use the onpause
property of a media element to assign a function to be executed when the media playback is paused, for example:
const myAudio = document.getElementById("myAudio");
myAudio.onpause = () => {
console.log("Media playback has been paused.");
};
Here, we use the document.getElementById()
method to get a reference to the HTML audio element with an ID of "myAudio". We then assign a function to the onpause
property of the myAudio
element.
When the media playback is paused, the assigned function will be executed, which logs a message to the console.
Inline
The onpause
attribute can be used to assign a function to be executed when the pause
event is fired on a media element
HTML
<audio id="myAudio" src="my-audio-file.mp3" onpause="handlePause()"></audio>
JavaScript
function handlePause() {
console.log("Media playback has been paused.");
}
Here, we have an HTML audio element with an ID of "myAudio" and an onpause
property that is set to the function handlePause()
.
The handlePause()
function is defined in JavaScript and will be executed whenever the media playback is paused. In this case, it logs a message to the console.
Using the onpause
attribute can be a more concise way to assign a function to be executed when the pause
event is fired on a media element. However, it has some limitations compared to using addEventListener()
, such as the ability to register multiple listeners for the same event or to remove listeners at a later time.
Programmatic trigger
The pause()
method can be used to programmatically pause the media playback on a media element, which will also trigger the pause
event.
Here's an example of using the pause()
method to programmatically pause the media playback on an HTML audio element:
HTML
<audio id="myAudio" src="my-audio-file.mp3"></audio>
<button id="pauseButton">Pause</button>
JavaScript
const myAudio = document.getElementById("myAudio");
const pauseButton = document.getElementById("pauseButton");
pauseButton.addEventListener("click", () => {
myAudio.pause();
});
myAudio.addEventListener("pause", () => {
console.log("Media playback has been paused.");
});
Here, we have an HTML audio element with an ID of "myAudio" and a "Pause" button with an ID of "pauseButton". In JavaScript, we use the document.getElementById()
method to get references to these elements.
We then use addEventListener()
to register a click event listener on the "Pause" button. When the button is clicked, the myAudio.pause()
method is called, which pauses the playback of the audio element and triggers the pause
event.
We also register a pause
event listener on the myAudio
element using addEventListener()
. When the media playback is paused, the callback function specified in the event listener is executed, which logs a message to the console.
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